We Are Hiring!


Full-Stack Developer:


We are looking for a code ninja to enrich our team in the area of creative coding, You‘ll be in charge of front and backend development of interactive projects, technical research, and conception, but foremost pushing interaction and web technologies together with a very skilled and passionate team of designers and developers forward. You‘ll have the chance to bring in your own ideas and not only develop websites, but interactive experiences of all sorts and integrate into an international team, who all share the same goal, creating the best possible experience. You created medium to advanced frontend websites, did your part in creating touch-enabled experiences - and are open to learning new languages and playing around with new technologies.

Responsibilities:

  • You are involved in the implementation of exciting web experiences from the first estimates to the release.
  • You will advise and inspire our UX designers during the concept creation process.
  • You create prototypes to test experimental ideas.
  • You develop projects in an interactive process with your team.

Requirements:

  • You enjoy hands-on work and are passionate about programming.
  • You have experience in web development with Javascript, Node.JS and Three.JS.
  • You work with React, Vue.js or a comparable framework.
  • You know how to work with CSS preprocessors (LESS/SASS) or styled components.
  • You implement concepts and designs with attention to detail.
  • You keep an eye on memory usage and performance.
  • You attach importance to quality and structured code in your work.
  • You can also familiarise yourself with existing software and develop it further.

Send us your application and samples of your work to ceo@vizzio.ai



UI/UX Designer:


We are looking for a talented UI/UX Designer to join our team. You should transform the software into handy products for the clients. You'll get to work on some of the most incredible design challenges, problems, systems, and solutions in the world -- by applying your left-brain logical, sensible and structured thinking in truly thoughtful, beautiful and empathetic right-brain ways.

Responsibilities:

  • Lead the design process for our clients across different platforms (iOS, Android and Web).
  • Create and design graphic user interface elements.
  • Prepare and communicate UI design to internal project and development team.
  • Improve Web and Mobile applications' flow and usability.
  • Participate and work closely with associate creative director and development team.
  • Create original graphic designs (e.g. images, sketches and tables).
  • Develop wireframe and prototyping (using a tool like InVision Studio, Figma, AdobeXD for example).

Requirements:

  • Possess at least 1 to 3 years of relevant experience.
  • Knowledge of industry tools (e.g., Figma, Adobe Suite, InVision).
  • Proven working experience in UI/UX job role or projects.
  • Experience in command centre and dashboard UI designs is a PLUS.
  • Good understanding of layout, typography, color and other design principles.
  • You must be adaptive, creative, user-centric mindset and attention to details.
  • Possess good attitude towards learning, improving, and taking up new challenges.

Send us your application and samples of your work to ceo@vizzio.ai



UnREAL Technical Artist:


Real-time technology is powering the world of interactive entertainment and transforming industries such as TV/film, architectural visualization, industrial design, and visual FX. It is now standard for game developers to create high-quality games that render vast open worlds and for enterprise leaders to quickly deliver high-fidelity interactive experiences in real-time. With the evolution and the complexity of real-time rendering across so many industries, it has never been so critical to bridging the gap between art and code to deliver exceptional results. This is where the technical artist comes in.

We are looking at 3D Renderer & Visualizer to work within our Architectural Visualization Team in delivering Architectural Design Visualization, Animation & Presentation Projects to our clients.

  • Ability to understand and handle Architectural CAD Drawings.
  • Capable of modelling projects from minimum sketches, supervision and coordination independently with architects and third parties when required.
  • Provide efficient modelling and converting of data sets from CAD or other 3D modelling packages.
  • Work on Architectural 3D Modeling, Unwrapping, Texturing, Lighting, Camera Animation, Rendering on Visuals and Walk-through projects.
  • Ability to create extremely photo realistic Exterior, Interior, Landscape Visuals and Animation using V-Ray/Corona Renderer.
  • Undertake 2D image compositing, finishing and retouching operations on 3D renderings.
  • Good knowledge of Unreal Engine 4.2.x and 5.0 and brilliant eye for detail in Post-Production to enhancing visuals/walk-through using Photoshop, After Effects, Lightroom, Nuke and other plug-in & special effects software.
  • To create 3d walk-through & fly-through animation.
  • Stay updated with the latest software used in the visualization field. Explore new technologies (both hardware and software) to expand our Architectural Visualisation services, improve the quality of visualisations and increase efficiency. This is likely to include new rendering engines, pipelines and assets, as well as emerging trends such as virtual reality.
  • Key Skills: Experience in AUTOCAD, AutoDesk 3D Max, REVIT, BIM, V-Ray, Maya, Corona, Sketchup, Lumion, TwinMotion, AfterEffects is essential.

Send us your application and samples of your work to ceo@vizzio.ai



UnREAL Engine Developer:


We are looking for an experienced, team-oriented, self-motivated Unreal Engine 4 developer for ongoing work with multiple projects currently in production. Salary will depend on the candidate's experience.

Job Scope:

  • Work with fellow programmers, as well as the rest of the production team on architecture visualisation projects, smart cities, AEC, security and facilities management projects.
  • Guide artists and Blueprint developers to create work that adheres to the design of game systems while maintaining good style and optimisation standards.
  • Dive into the UE4 source to make necessary architectural changes and understanding how that will affect future versions of the engine.
  • Use source control to protect the code, and use bug reporting software to manage issues that need to be fixed. Must also know how to properly prioritise bugs.
  • This is a general programmer role, so tasks will involve things ranging from, but not limited to: Simple and complex AI, UI, cinematics, optimisation, engine functionality, particle effects integration, sound integration, and general gameplay mechanics.
  • Must have very strong problem-solving and analytic skills.
  • Work with emerging technologies to create new tools and systems for interactive real-time production.
  • Develop and maintain optimized modules for tools surrounding virtual production that utilize UNREAL/3rd party engines/tools/SDKs along with UI and I/O modules.
  • Design and develop core tools into our 3D Reconstruction/Rendering/Visualisation pipeline.
  • Work with virtual production and virtual reality team to understand technical requirements.
  • Active participation in technical and artistic discussions and problem-solving.
  • Work closely with TD’s and other development team members to further develop pipeline and workflows.
  • Ensure compliance with ride requirements, including performance benchmarks and integration with third-party ride control systems.
  • Produce clean, well-documented code.
  • Maintain internal engine builds, using Perforce and other tools to distribute builds to the team.

Experience:

  • 2+ years of 3D engine development experience within the games industry and with at least one AAA game shipped on PC or console.
  • 2 + years of experience developing optimized modules in C#/C++ within Unity and/or Unreal.

Skills, Abilities, Special Licenses or Certificate:

  • Strong knowledge of object-oriented design, design patterns, 3D Math, linear algebra vector math and associated data structures.
  • Expert knowledge of Unity3D and/or Unreal including GUI, asset bundles and materials/shaders.
  • Strong knowledge in 3D graphics development (Particle Systems, Shaders) and performance optimization within game development.
  • Strong knowledge of matrix algebra, trigonometry and computational geometry is essential.
  • Detailed knowledge of C#/C++ essential.
  • Ability to implement the existing script and/or visual scripting modules into optimized and economic code within Unity and/or Unreal.
  • A good sense of creating and maintaining codebases that are accessible and modular.
  • Willing to help lead the development path for creative development solutions for the overall development pipeline and for individual projects.
  • Strong knowledge of version control systems such as perforce.
  • Understanding of Maya and Python tool development advantageous.
  • Experience with shader development in Unity and/or Unreal advantageous Fast, organised, take direction well, and can deal with high profile directors, VFX supervisors and production designers.
  • Strong organisational and communications skills along with understanding production values, deadlines and priorities Willing to take direction and be a team player.

Working Conditions and Environment/Physical Demands:

  • Office working environment.
  • Hours for this position are based on normal working hours but will require extra hours pending production needs.
  • Walking/bending/sitting.

Send us your application and samples of your work to ceo@vizzio.ai



3D Modeler:


We have an open position for a 3D modeller. As a 3D modeller, you will be responsible for creating virtual worlds and characters. You will be breathing life into sketches and concept art. You will be working in a team with our talented artists, engineers and programmers. You must be well versed with industry-standard 3D modelling programs and tools. Good spatial skills and a well-honed sense of colour and design will help you succeed in this job.

Responsibilities:

  • Create and manage digital assets.
  • Interpret concept art and sketches to create virtual characters, environments and props.
  • Follow design guidelines, asset naming conventions and other technical constraints.
  • Prototype and iterate on models and characters based on feedback from team members.
  • Create textures and UV maps.
  • Optimize, refine and correct model geometry.
  • Rig models and characters for animation.
  • Work with artists, animators and programmers to execute projects on time.
  • Keep abreast with the latest developments in 3D design, capture and modelling tools and technologies.

Requirements:

  • Expert level knowledge of 3D design and animation tools such as Blender, 3DS Max, Maya, Sketchup, ZBrush etc.
  • An eye for detail and good visualization skills.
  • Ability to take feedback and make changes as required.
  • Extensive knowledge of character design, rigging, skinning etc.
  • Some familiarity with animation techniques.
  • Experience in mocap will be a plus.
  • Good communication skills.
  • Minimum 2 years of experience in 3D design and modelling.
  • Technical diploma in 3D modelling or a degree in fine arts.
  • Some scripting experience (e.g. Python) will be an added bonus.

Send us your application and samples of your work to ceo@vizzio.ai



3D Reconstruction Computer Vision Algorithm Engineer:


The computer vision algorithm engineer will work in a dynamic team as part of the VISION COMPUTING GROUP, which develops on-device computer vision and machine perception technologies across our hardware/software depth-sensing product line.

In this role you will be working on a wide range of responsibilities: core technology algorithm development in support of future hardware and software; communicating with and supporting external teams that use our algorithms; supporting low-level, cross-platform efforts; participating in code reviews, and being a constant advocate within the team for high-quality results.

You will develop algorithms to solve complex computer vision problems that require effective, robust, efficient, well tested, and clean solutions. The ideal candidate will possess the self-motivation, curiosity, and initiative to achieve those goals. Analogously, the candidate is a lifelong learner who passionately seeks to improve themselves and the quality of their work. You will work together with similar minds in a unique development team where your skills and expertise can be used to influence future user experiences and products that will be used by millions.

Education & Experience:

  • PhD in computer vision, robotics or machine learning; alternatively a comparable industry career, with significant experience in delivering products using state-of-the-art computer vision, machine learning and robotics technologies.

Requirements:

  • Deep understanding of machine learning algorithms applied to 3D computer vision problems.
  • RGB-D 3D reconstruction algorithms.
  • Visual Odometry Based 3D-Reconstruction.
  • 3D mesh algorithms, operations, texturing, and parameterizations.
  • Multi-view stereo.
  • 3D transformations, camera models, camera calibration, stereo matching, multiple-view geometry and point-cloud registration.
  • SLAM - Simultaneous Localization and Mapping experience.
  • Traditional or deep learning domain knowledge for the above areas.
  • Solid background in Python or C/C++.
  • Writing high performance, memory efficient, and multi-threaded code.
  • Desirable skills: Deployment and productization of ML models and solid foundations in areas such as optimization, signal processing, and Bayesian statistics.

Send us your application and samples of your work to ceo@vizzio.ai



Director of HR & Recruitment:


Having established China's business with annual revenue of RMB 800m, we are continuing our growth in the APAC region with a strong focus on innovation and transformation. There is now a rare opportunity to join its human resources division which is known to be progressive and a strong partner to the businesses.

Responsibilities:

In this highly exciting role, you will partner with R&D & Engineering Heads in the Global Technology & Operations division and work with HR colleagues in developing and executing HR strategies to achieve division and business goals. With significant innovation and transformation in the global tech space, this is a hands-on role where you will provide both strategic and operational level HR hiring and recruitment strategy. You are expected to be on top of developments and emerging trends in the Tech Talent landscape to deliver progressive HR solutions to the business to enable the attraction, development and retention of high performing teams, as well as a best-in-class workplace.

Requirements:

You are degree qualified with a good mix of HR generalist and HR business partnering experience, with deep exposure to major Technology functions or Technology companies. You have a keen interest in emerging HR trends and are conversant in new technologies e.g. digital, AI, data science, cybersecurity and its adoption in the business and HR. You are a commercial and driven self-starter who is hands-on, with strong EQ, presentation and communication skills.

Send us your application and samples of your work to ceo@vizzio.ai